

This’ll teach the main concept and let you branch out your pixel art in any direction, not just with character sprites.Īnd look at that, they all translate to, essentially, pixel art, now that antialiasing is turned offĬheck that out. Let’s find a way to get just your lines to translate from vector to pixel. Let’s start with just the basic idea first. And no, it’s probably not a technique that’ll convince traditional pixel artists to drop everything and switch, but sometimes shortcuts like these can bring in new artists and make things easier for the people who need it. Yeah, I can’t believe it either.īasically, the goal here is to let people who are used to drawing in Illustrator (or Inkscape or other vector programs) draw a character the way they normally would and then transfer it to a Photoshop/GIMP type of raster program with most of the pixel work already done and having only minor changes and cleanups left to make. And I now give you proof that even vector artists can illustrate game characters for pixel-based games. But after three people asked me if it’s possible to build video game sprites in a vector program like Illustrator and then convert them to pixels, I dusted off my old vector program and got to tinkering. I’d have never even thought to do it any other way. I’ve always made my pixel art in pixel-based programs because the process to me is as satisfying as the end result. Vector to pixel: Building your sprites in Adobe Illustrator
